Been a while I posted something.. just doodling around with keyframes
Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts
Monday, March 28, 2011
Thursday, June 10, 2010
A start with shots
Whew! long time no see~
Sorry for this late post. Gomen nasai~
the thing is .. things have been so busy (lazy) around me that I couldn't gather any spirit to write about anything, I may have lost the knack for writing. If I had one in the first place
If I divided the short film into parts/scenes they form three main parts, the intro, the waiting, the climax and the conclusion, of all of them, the most difficult part (according to me) was the one which has the essence or climax of the story. Starting with the principle of starting with the ''difficultiest'' and saving tasty bits later on.. I started on with it.
Shot# Norman is going away after he looses any hope of getting any call.
the phone rings and he makes a dash for it.
straight ahead :)
Wednesday, April 14, 2010
Layout: Shot #1 [The Call]
as you can see I have changed a few things in the initial layout.
please comment and more than that.. suggest before I move on to my blocking///
setting: there is a table and the black thing on that table is a photo frame..
[refer animatics for details]
sorry for the awkward lighting..
off to dive with more references!
Tuesday, February 23, 2010
Here cometh the Romeo ♥
Hahah why such a weird title... I dunno why but after I see him , I feel like his personality is like that, barging in a party like that...
who would'nt be lost
fire away
P.S guys who are animators, can you critique a little bit professionally like where would you like
who would'nt be lost
fire away
P.S guys who are animators, can you critique a little bit professionally like where would you like
Saturday, February 13, 2010
A Renamon walk cycle
Gyah!
So finally done! I had so many problems rendering this thing, but really nothing is like finalising your animation, even though your heart doesn't want to let it go and live in the cruel hard world of critiques, because once it's done, there is no turning back,
but there's also a sense of relief...
so there you go ..
3D mesh and texture provided
by Ryokukitsune
the alternate youtube link
http://www.youtube.com/watch?v=ICnhtTezTm8
So finally done! I had so many problems rendering this thing, but really nothing is like finalising your animation, even though your heart doesn't want to let it go and live in the cruel hard world of critiques, because once it's done, there is no turning back,
but there's also a sense of relief...
so there you go ..
3D Renamon Walk cycle from Misty9190 on Vimeo.
3D mesh and texture provided
by Ryokukitsune
the alternate youtube link
http://www.youtube.com/watch?v=ICnhtTezTm8
Wednesday, February 3, 2010
A render test
This is a render test just to see if everything was going well, I think looks pretty good and have found some glitches that I will repair in the upcoming renders...
here you go!
hail rendering
here you go!
hail rendering
3D animated Dino walk cycle from Misty9190 on Vimeo.
This is an animated cartoony dino walk cycle made in Autodesk Maya 2008.
Sunday, January 31, 2010
Digital Painting competition!

Animation conclave the blog had arranged a digital painting competition few days ago.. starting with the work in progress such as the first, second and the third drafts..
you can check out the other entries here.
Subject- abandoned ship with character/s what I chose was an abandoned ship with some mermaids.. you can check out the other entries here .
I never knew I could paint! I so love it..
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